Header Werkwijze

Our way of working

What we do

There are a number of principles that we follow to ensure an amazing result for every project we put ourselves in. Not only do we supply kick-ass products, but we always strive to exceed expectations. We think it is important to listen to what you have to say and that is why we are open to suggestions, wishes and feedback. We believe that you will achieve the best results together. We see a project as more than just an assignment. We put a piece of soul in it and every customer is a new partnership for us.

Our working method is divided into two processes: development and a UX process. These run parallel to each other and are designed to achieve the best results.

Start icon

We start with a sprint 0

We are always excited to start new projects. However, we also know that every project needs a solid foundation. This is why we have introduced a so-called "Sprint 0" in our working method. This sprint is a preliminary phase for the entire project, in which we set clear preconditions and frameworks within the assignment. This way, we will not suddenly be faced with unexpected problems.

1 - Intake

Before starting the project it is important to list all the important points and determine where the problems are. We will sit at the table with you to determine the scope and goals of the project and to put them on paper.

Intake

2 - Analyse

We make an analysis of the (existing) system and describe here what kind of connections are needed or need to be built. Our designers get to work out the operation and flow of the system. This way we will not be faced with surprises.

Analyse

3 - Technical design

In this phase we determine the most important part, or "Epics", of your project. We then make a technical design for each part in the form of a flow chart or diagram. We also consider the external systems or databases that may be needed.

Navigatie

4 - Elaboration

We prepare the necessary documentation, in which we write out the flowcharts and diagrams. We also start drawing up all tasks, which we call "User Stories". With the help of these tasks we will soon know exactly where to start.

Uitwerking

5 - Review

At the end of the sprint 0 we meet again. We discuss the deliveries and the backlog that we have prepared. We discuss the planning of the project with you. From here we make a plan of action for the first sprint.

Review
Projecten

Starting the project

After Sprint 0 is executed, we start designing and developing your project. We do this through various iterations in which we take small steps towards the end product. These iterations are divided into several parts.

Sprint kick-off
Analyse
Production
Navigatie
Sprint review
Sprint Kickoff
Doelen Taken

Going live and further development

Finally, the entire project will be delivered and put live. Of course we only do this when you are completely satisfied with it! Our cooperation does not end here, because we would like to continue to work for you in the long term. Through support and the necessary maintenance, we ensure that your system can always function flawlessly. You happy, we happy.

Start icon

The design sprints

Almost every product has a visual interface. From setting screens to websites or web shops, it is important that the product looks sleek and above all, it is also easy to use.

Our design process is divided into two parts: UX (User Experience) and UI (User Interface). This means that during the UX sprints we focus on the user-friendliness and user experience, and in the UI sprints we focus on the visual appearance of the product.

1 - UX intake

The design process always starts with a UX intake. In this meeting, one of our designers will sit at the table with you to map the product. We discuss the mission and vision of your company or product, determine the target group and make a list of all desired functionalities. During the meeting we really try to reveal the core of the assignment, so that we know exactly which direction we are going with the design.

Intake

Analyse and Wireframing

We will start working on the intake. If necessary, we conduct additional research into the wishes of your target group, in order to ensure that your product matches the users. The overall flow of the product is mapped using flow charts and diagrams. These visualisations also make the flow transparent for our developers. Finally, we make a first prototype of the product in the form of wireframes.

Analyse

UI Review

We reunite to discuss the analysis and wireframes. Together we go through the prototype and you get every opportunity to give feedback. In consultation with you, we determine whether additional research is required, or whether we can continue with the visual elaboration of the product in a UI sprint.

Review

Visual elaboration

When we have enough wireframes to give an impression of the entire product, we can start with the visual development in a first UI sprint! This means that we are "coloring" the wireframes. Based on the design, we draw up a style guide that contains all the frequently used elements of the product. In addition to an overview of the style elements, this also serves as a manual for the (front-end) developers. This allows us to maintain consistency within the design of the product.

Data

UI Review

After the UI sprint we meet again in a UI review. In this meeting all designs will be presented and you will again have the opportunity to give feedback on the visual elaboration of the product. Do you not like something or do you want to see another proposal? We will make a list of this so that we can process this in a subsequent UI sprint.

Review
Doelen Taken

Design sprints

After an initial UI sprint, we will continue to iterate within this process. For example, is an extra UX sprint required to further develop certain functionalities? No problem, we will go back to the drawing board again to work out the issue using wireframes. Depending on the size and complexity of the project, the sprints can be filled in as desired. Our UX designers will advise you on this so that we can come up with a beautiful and user-friendly product!

UX sprint
Ontwerp
UX review
Review
UI sprint
Data
Projecten

Hand-off to development

When a first version of the product has been developed and designed, it is transferred to our development team to start developing. Thanks to a close collaboration between designers and developers, we can guarantee the visual appearance and user-friendliness in the end product.

We start with a sprint 0

We are always excited to start new projects. However, we also know that every project needs a solid foundation. This is why we have introduced a so-called "Sprint 0" in our working method. This sprint is a preliminary phase for the entire project, in which we set clear preconditions and frameworks within the assignment. This way, we will not suddenly be faced with unexpected problems.

1 - Intake

Before starting the project it is important to list all the important points and determine where the problems are. We will sit at the table with you to determine the scope and goals of the project and to put them on paper.

Intake

2 - Analyse

We make an analysis of the (existing) system and describe here what kind of connections are needed or need to be built. Our designers get to work out the operation and flow of the system. This way we will not be faced with surprises.

Analyse

3 - Technical design

In this phase we determine the most important part, or "Epics", of your project. We then make a technical design for each part in the form of a flow chart or diagram. We also consider the external systems or databases that may be needed.

Navigatie

4 - Elaboration

We prepare the necessary documentation, in which we write out the flowcharts and diagrams. We also start drawing up all tasks, which we call "User Stories". With the help of these tasks we will soon know exactly where to start.

Uitwerking

5 - Review

At the end of the sprint 0 we meet again. We discuss the deliveries and the backlog that we have prepared. We discuss the planning of the project with you. From here we make a plan of action for the first sprint.

Review

Starting the project

After Sprint 0 is executed, we start designing and developing your project. We do this through various iterations in which we take small steps towards the end product. These iterations are divided into several parts.

Projecten
Analyse
Sprint kick-off
Navigatie
Production
Sprint Kickoff
Sprint review

Going live and further development

Finally, the entire project will be delivered and put live. Of course we only do this when you are completely satisfied with it! Our cooperation does not end here, because we would like to continue to work for you in the long term. Through support and the necessary maintenance, we ensure that your system can always function flawlessly. You happy, we happy.

Doelen Taken

The design sprints

Almost every product has a visual interface. From setting screens to websites or web shops, it is important that the product looks sleek and above all, it is also easy to use. Our design process is divided into two parts: UX (User Experience) and UI (User Interface). This means that during the UX sprints we focus on the user-friendliness and user experience, and in the UI sprints we focus on the visual appearance of the product.

1 - UX intake

The design process always starts with a UX intake. In this meeting, one of our designers will sit at the table with you to map the product. We discuss the mission and vision of your company or product, determine the target group and make a list of all desired functionalities. During the meeting we really try to reveal the core of the assignment, so that we know exactly which direction we are going with the design.

Intake

Analyse and Wireframing

We will start working on the intake. If necessary, we conduct additional research into the wishes of your target group, in order to ensure that your product matches the users. The overall flow of the product is mapped using flow charts and diagrams. These visualisations also make the flow transparent for our developers. Finally, we make a first prototype of the product in the form of wireframes.

Analyse

UI Review

We reunite to discuss the analysis and wireframes. Together we go through the prototype and you get every opportunity to give feedback. In consultation with you, we determine whether additional research is required, or whether we can continue with the visual elaboration of the product in a UI sprint.

Review

Visual elaboration

When we have enough wireframes to give an impression of the entire product, we can start with the visual development in a first UI sprint! This means that we are "coloring" the wireframes. Based on the design, we draw up a style guide that contains all the frequently used elements of the product. In addition to an overview of the style elements, this also serves as a manual for the (front-end) developers. This allows us to maintain consistency within the design of the product.

Data

UI Review

After the UI sprint we meet again in a UI review. In this meeting all designs will be presented and you will again have the opportunity to give feedback on the visual elaboration of the product. Do you not like something or do you want to see another proposal? We will make a list of this so that we can process this in a subsequent UI sprint.

Review

Design sprints

After an initial UI sprint, we will continue to iterate within this process. For example, is an extra UX sprint required to further develop certain functionalities? No problem, we will go back to the drawing board again to work out the issue using wireframes. Depending on the size and complexity of the project, the sprints can be filled in as desired. Our UX designers will advise you on this so that we can come up with a beautiful and user-friendly product!

Doelen Taken
Ontwerp
UX sprint
Review
UX review
Data
UI sprint

Hand-off to development

When a first version of the product has been developed and designed, it is transferred to our development team to start developing. Thanks to a close collaboration between designers and developers, we can guarantee the visual appearance and user-friendliness in the end product.

Projecten

Want to work with us?

We want to work with you! We'd like to invite you over for a nice cup of coffee.

Get in touch